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And remember, how early you register can influence your chance of winning your mini-leagues, as well as prizes. Wildcard - Completely overhaul your squad without forfeiting points twice a season Triple Captain - Get three times your points total for your captain Bench Boost - Earn points from your non-playing substitutes Free Hit - Reset your team for one week only before it reverts available from Gameweek 2.

Go to Fantasy Premier League and create your squad now. Stability key for Antonio External Link. Broja returns from international duty External Link. There is also the possibility to create an invitational mini-league, both in classic or head-to-head style, to allow you to play against friends and family. Alongside the standard league format, FPL teams are automatically entered into the cup, with the start date determined by the total amount of players that enter the game.

There are no restrictions as to when you first enter your team although, in the interests of fairness, you are limited to having one team per person. Points are awarded to each player based on their performance in a match, with the following criteria being applied:. Make sure you have at least one or two decent players on your bench, goalkeeper aside. There will be times when members of your starting XI are unexpectedly injured or dropped, so it's important to have players in reserve that you can be confident will be picked in a Gameweek and can automatically step in.

After each Gameweek, certain player prices will increase or decrease depending on their popularity among the FPL community, related to transfer activity. If you're certain you want a player in ready for their next game, it's best to make the transfer early to avoid them going up in price and thus eating away at your budget.

As much as beating a price rise can be important, it's arguably a better idea to wait until the last possible moment to make your team changes before a Gameweek starts. That allows for team updates from managers in press conferences and gives you a clearer idea of which players from your team, or those that you plan to transfer in, will be playing or not.

Over the first few Gameweeks it will become clearer who's starting, and who's in form, in the Premier League. It's useful to know who takes free-kicks and penalties in the Premier League - and Goal 's handy guide can help you with that.

If you're serious about doing well in FPL in the season then your captain picks are going to be vital. Your skipper will score double points during every Gameweek and be sure to always select from your strongest players with favourable fixtures. You get two 'wildcard' chips to use over a season, one before December 28 and then the second after that date. The temptation may be to activate it straight away, potentially after a disappointing first week or two of the season, but try not to make a rash decision and only use your wildcard when you're sure you need to overhaul your squad, and certainly not when you're only looking to make one or two changes.

It goes without saying but don't waste the chance to use all chips available. This is particularly important if you still have some left towards the end of the season as, for example, you can't use a wildcard and a triple captain in the same Gameweek, you're only able to use one at a time.

Bonus points are awarded to the three 'best'-performing players in each Premier League match. In the event of a tie, between either first, second or third place, the points will be divided accordingly. For example, a tie for first place will see Players 1 and 2 awarded three points each, with Player 3 receiving one point.

For a full explanation of what happens in the event of a bonus-point tie, as well as the Bonus Points System used by FPL and how it works, a full breakdown can be found via the 'Rules' section of the official website. Fantasy Draft allows you to create or join a draft league against friends and family, or a public league against the Fantasy community. A captain's score is doubled, but if the selected skipper does not play in the Gameweek then the vice-captain's score is doubled instead.

After entering their squad into the game, managers can join and create leagues to compete with friends and others across the world. Private leagues are where you compete against your friends. Just create a league and then send out the unique code to allow your friends to join.

You can compete in up to 25 invitational leagues. There is no limit on the number of teams in a single league. After the first deadline of the season has passed, managers are given one free transfer for each Gameweek.

This enables them to sign a player in exchange for a member of their man squad, as long as the switch is within their budget. If managers want to make additional transfers in a Gameweek, they will lose four points for each one.

If managers do not use their free transfer, they can carry it over and have two free transfers for the following Gameweek. See: FPL basics: How to make transfers. Player prices change during the season depending on their popularity among all the managers in the game. Managers who own the player while his price is increasing will make a profit if they sell him at the higher price.



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